#UserShotData
ShotImage=".\usershot.png"

//I[ue
ShotData{id=1 render=ADD delay_color=(127, 127, 255)
	AnimationData
		{
			animation_data = (4,0,0,28,28)
			animation_data = (4,30,0,58,28)
			animation_data = (4,60,0,88,28)
			animation_data = (4,30,0,58,28)
		}
}
//PF[U[
ShotData{id=11 render=ADD delay_color=(127,0,0) rect=(0,32,31,63)}
//PF[U[
ShotData{id=12 render=ADD delay_color=(127,0,127) rect=(32,32,63,63)}
//[U[
ShotData{id=21 render=ADD delay_color=(255,255,255) rect=(0,64,31,95)}
//ȉ~e
ShotData{id=31 delay_color=(255,0,0) rect=(0,96,15,127)}
//D
ShotData{id=41 delay_color=(255,0,255) rect=(0,128,15,143)}
